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Anno 1800 layouts
Anno 1800 layouts











anno 1800 layouts anno 1800 layouts

Essentially a triangle of town hall circles with extra residences nearby for farmers and workers as well as buildings that require electricity. Lately I've been wanting to pre-plan a layout with three town hall circles of residences for artisans, engineers and investors, with electricity coverage for investors and engineers using one power station or two maximum with some coverage of electricity requiring industrial buildings including wherever I drop my first steam shipyard on the coast next to my city. When you are starting a city, do you plan ahead based on the future incorporation of town hall circles of particular residences? or do you keep service buildings within the town hall circles along with residences? - and do you try to maximize the electricity coverage to cover town hall circles of engineer and investor residences? - including dual lines of train tracks too? The circular town hall radius vs the diamond power coverage along a rectangular grid with train lines going through drives me particularly nutty. The most common problems I usually face involve building blocks of residences and services around Town Halls and Power Plants. I've been playing both campaigns and sandbox games variously in recent weeks.

ANNO 1800 LAYOUTS HOW TO

So I restart and I restart and I learn how to solve problems before they start and I have checked out city layouts of various sorts for inspiration. I've been getting into rabbit-holes of "surely there would have been a better way to do this, this is impractical, this is inefficient, this is excessive and maybe unnecessary for building nice and working cities. I've not yet touched Tourist Season or The High Life at all. or NPC factions because I already find the production and supply micromanagement to be challenge enough without naval combat or going to war against the A.I. All technologies up to late investors unlocked, late Obreros, Airships and Gas power plants, Docklands with world class reefers, a bit of playing with the palace, settling much of the 5 sessions but being cautious about going to war against any A.I. The furthest I ever got in older now deleted savegames was large cities with farmers, workers, artisans, engineers, investors and a few scholars. I've been having frequent "restart-itis" for weeks now, playing with different approaches to early game in preparation for late-game.













Anno 1800 layouts